
Mail Mares
A downloadable game for Windows, macOS, and Linux
Mail Mares is a singleplayer/co-op rogue-lite action game where the Mail Mares are tasked by Princess Skywish Etheria to deliver precious treasure across Equinalis. Help defend the airship and treasure while you travel across the skies.
Playable Characters
- Rosedawn Solace
- Left Click: Laser Beam
- Right Click: Magic Barrier
- Move: WASD
- Gale Glacewing
- Left Click: Wind Push
- Right Click: Summon AoE Cloud
- Move: WASD
Dialogue!
Banter with enemies when they approach. All sapient NPCs have dialogue.

Enemy Characters
Enemies from left to right:
- Cloudkin
- Flufflet
- Emberflare
- Silverfeathers

Multiplayer
Play with up to 4 players! Bring your crew to defend the airship together. Mix and match between the playable characters.

Rogue-lite Encounter Map
Choose the path of the Airship to collect upgrades.

Guardian of the Crystal Caverns
Show your strength against Goobert in a three (currently one) phase crystal dragon boss fight!

Future Plans
A short but not exhaustive list of planned additions:
- Phase 2 & 3 for the Dragon Boss Fight
- Storm Map Tiles
- Additional Trinkets (personal buffs)
- Additional Totems (team/airship buffs)
- Purchasable Shop Items
- An additional Pirate Enemy
- Airship Cannons + Ammo
- Difficulty Select / Dynamic Difficulty
- Destination Area
- Airship HP
- Steam Page
Credits
Team Lead:
- Scott McCloskey / Crystal (Contact: "ffuf" on discord)
VGDC Project Manager:
- Gavin Gee
Programmers:
- Scott McCloskey / Crystal
- Isabel Wang
- River Esteves
- Will Myatt
2D Artists:
- Abby Pho
- Lauren Ahn
- KKbirb
- Sebastian Amirola
- Kirill Volynsky
- Vivian Nguyen
- Bad_quality.png
- Graceful EG
- FSkindness
UI/UX Designers:
- Guadalupe Vargas
- Raika Ghosh
- Melina Noruz
- Lizzy Makahleh
Music/SFX/Voice:
- AAAAA
- Lucas Kang
- Shreshth Sarin
- Jeremiah Yang
- Zelena
Game Designers:
- Tyler Wang
- Isabel Matsuno
Writers:
- Roxanne Bandy
Production:
- Abby Pho
- Leo Wu-Hacohen
Quality Assurance:
- Twilight Nightingale
- Ai/Fae
| Updated | 22 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Authors | Scott McCloskey, DeltaResero, Sebastian Amirola |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Cute, Fantasy, Magic, Multiplayer, Roguelite, Singleplayer, Top-Down, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | Subtitles |
| Multiplayer | Ad-hoc networked multiplayer |
| Content | No generative AI was used |
Download
Install instructions
Known Critical Issues:
- Playing Co-Op will break if you start a game (Singleplayer or Co-Op) and then exit to main menu and then host a new Co-Op game.
- Desync issues with Gale Glacewing's flight with Co-Op

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